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	<title>Reacties voor Jimability</title>
	<atom:link href="http://www.jimability.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.jimability.com</link>
	<description>Just another WordPress weblog</description>
	<lastBuildDate>Sat, 04 Feb 2012 03:32:52 +0000</lastBuildDate>
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		<title>Reactie op How to install Surface SDK 1.0 SP1 on Windows 7 64 bit and Visual Studio 2010 door Vincent</title>
		<link>http://www.jimability.com/nl/wat-zeggen-we/2011/08/22/how-to-install-surface-sdk-1-0-sp1-on-windows-7-64-bit-and-visual-studio-2010/comment-page-1/#comment-81</link>
		<dc:creator>Vincent</dc:creator>
		<pubDate>Sat, 04 Feb 2012 03:32:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.jimability.com/nl/wat-zeggen-we/2011/08/22/how-to-install-surface-sdk-1-0-sp1-on-windows-7-64-bit-and-visual-studio-2010/#comment-81</guid>
		<description>Will the steps taken in this tutorial also work with Windows 7 and Visual studio 2008... I have recently inherited the task of developing on an an old school surface at my university... This said, I am having trouble patching the old SDK through.... I would appreciate any help that you can offer...</description>
		<content:encoded><![CDATA[<p>Will the steps taken in this tutorial also work with Windows 7 and Visual studio 2008&#8230; I have recently inherited the task of developing on an an old school surface at my university&#8230; This said, I am having trouble patching the old SDK through&#8230;. I would appreciate any help that you can offer&#8230;</p>
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		<title>Reactie op How to install Surface SDK 1.0 SP1 on Windows 7 64 bit and Visual Studio 2010 door jim</title>
		<link>http://www.jimability.com/nl/wat-zeggen-we/2011/08/22/how-to-install-surface-sdk-1-0-sp1-on-windows-7-64-bit-and-visual-studio-2010/comment-page-1/#comment-64</link>
		<dc:creator>jim</dc:creator>
		<pubDate>Thu, 15 Dec 2011 14:12:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.jimability.com/nl/wat-zeggen-we/2011/08/22/how-to-install-surface-sdk-1-0-sp1-on-windows-7-64-bit-and-visual-studio-2010/#comment-64</guid>
		<description>Thanks, Florian, for your extensive comment. I updated the article with your suggestions.
I&#039;m sorry, but I have no idea why you have this resize problem. I couldn&#039;t reproduce this on my installations.</description>
		<content:encoded><![CDATA[<p>Thanks, Florian, for your extensive comment. I updated the article with your suggestions.<br />
I&#8217;m sorry, but I have no idea why you have this resize problem. I couldn&#8217;t reproduce this on my installations.</p>
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		<title>Reactie op How to install Surface SDK 1.0 SP1 on Windows 7 64 bit and Visual Studio 2010 door Florian Haag</title>
		<link>http://www.jimability.com/nl/wat-zeggen-we/2011/08/22/how-to-install-surface-sdk-1-0-sp1-on-windows-7-64-bit-and-visual-studio-2010/comment-page-1/#comment-63</link>
		<dc:creator>Florian Haag</dc:creator>
		<pubDate>Thu, 15 Dec 2011 12:41:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.jimability.com/nl/wat-zeggen-we/2011/08/22/how-to-install-surface-sdk-1-0-sp1-on-windows-7-64-bit-and-visual-studio-2010/#comment-63</guid>
		<description>Hi there,
thanks a lot for this tutorial. It did work for me on Win 7 64 Bit, however I have some remarks:

In step 7 (and possibly others further down), it would be helpful if you could mention that the &quot;Windows 7 x64 DEBUG Build Environment command prompt&quot; is labeled &quot;CMD Shell&quot; in the SDK&#039;s start menu folder. After using the Visual Studio command prompt right before, of which there are several versions so the correct title is important, it&#039;s not evident that the &quot;Windows 7 x64 DEBUG Build Environment command prompt&quot; is just *any command prompt found in the Windows SDK 7.0 folder*.

Even though it eventually wouldn&#039;t do any harm, I&#039;d have liked to be reassured that there&#039;ll be more corflags warnings like the one from step 7 when running the commands for step 9, which can be safely ignored.

Some troubleshooting: When I (thought I) had first completed the steps up to step 9, I tried to run the simulator, but I&#039;d invariably end up with the following error messages:

&quot;Surface-Eingabe kann die in der Registrierung konfigurierten Filterassemblys nicht laden. Stellen Sie sicher, dass die Pfade zu den Filterassemblys korrekt angegeben sind. Weitere Informationen zum Fehler finden Sie in den Anwendungsereignisprotokollen im Pfad Microsoft-Surface-VisionSystem/Operational.&quot;

(possibly a translation of &quot;Surface Input was unable to load the filter graph specified. Make sure the filter graph is correctly specified, and that all calibration data is valid.&quot;, though it doesn&#039;t quite say the same.)
and then:

&quot;A communication error occurred during initialization. Please reinstall Surface SDK.&quot;

I realized that this was due to the wrong Windows SDK version installed. Your tutorial talks about SDK version 7.0, and SDK version 7.1 was installed on my machine already. Hence, I thought that it&#039;s just a little bit more recent by a minor version number, probably just having some bugfixes over 7.0, so I just proceeded.
The truth seems to be, however, that the difference between 7.0 and 7.1 is crucial. 7.0 is bundled with the .NET SDK 3.5 and 7.1 with the .NET SDK 4.0, but the Surface SDK requires the .NET SDK 3.5.

So, after installing the correct Windows SDK version (in addition to the SDK 7.1) and reinstalling the Surface SDK, I could run the simulator as described in step 10.
However, it seems quite buggy to me. I haven&#039;t yet been able to solve this problem and I&#039;m grateful for any hint. This is what the simulator looks like on my computer: http://i1194.photobucket.com/albums/aa367/fhvis/SurfaceSimulator.png

As you can see, the surface simulation covers only about 4/5 of the client area of the simulator window. What makes this really severe is that simulated touch input is still mapped based on the actual window size. That is, in order to activate the button in the bottom right corner of the surface simulation, I have to click the bottom left corner of the simulator window. The closer I get to the top left corner of the simulation, the more closely clicked position and simulated touch position match.
What&#039;s more, the exit and minimize buttons in the title bar do not work. They just don&#039;t do anything. My only way to gracefully close the simulator is via the context menu for the simulator&#039;s task bar button.

Ignoring these problems for now, I went on with the instructions and noticed that the paths indicated in step 11 contain a directory named &quot;Common 7&quot;. After unsuccessfully copying and pasting that path into my Explorer address bar, I realized that at least in my Visual Studio installation, that is actually &quot;Common7&quot; (without a whitespace).

Lastly, step 14 and 15 imply that for every Surface project created based on those templates, the target platform has to be manually changed to x86. Shouldn&#039;t it be possible to modify the templates so they always pre-set the required values? After all, that&#039;s what templates are there for.

Thanks again - and please let me know if anyone has a hint on how to fix that simulator scaling bug :-)</description>
		<content:encoded><![CDATA[<p>Hi there,<br />
thanks a lot for this tutorial. It did work for me on Win 7 64 Bit, however I have some remarks:</p>
<p>In step 7 (and possibly others further down), it would be helpful if you could mention that the &#8220;Windows 7 x64 DEBUG Build Environment command prompt&#8221; is labeled &#8220;CMD Shell&#8221; in the SDK&#8217;s start menu folder. After using the Visual Studio command prompt right before, of which there are several versions so the correct title is important, it&#8217;s not evident that the &#8220;Windows 7 x64 DEBUG Build Environment command prompt&#8221; is just *any command prompt found in the Windows SDK 7.0 folder*.</p>
<p>Even though it eventually wouldn&#8217;t do any harm, I&#8217;d have liked to be reassured that there&#8217;ll be more corflags warnings like the one from step 7 when running the commands for step 9, which can be safely ignored.</p>
<p>Some troubleshooting: When I (thought I) had first completed the steps up to step 9, I tried to run the simulator, but I&#8217;d invariably end up with the following error messages:</p>
<p>&#8220;Surface-Eingabe kann die in der Registrierung konfigurierten Filterassemblys nicht laden. Stellen Sie sicher, dass die Pfade zu den Filterassemblys korrekt angegeben sind. Weitere Informationen zum Fehler finden Sie in den Anwendungsereignisprotokollen im Pfad Microsoft-Surface-VisionSystem/Operational.&#8221;</p>
<p>(possibly a translation of &#8220;Surface Input was unable to load the filter graph specified. Make sure the filter graph is correctly specified, and that all calibration data is valid.&#8221;, though it doesn&#8217;t quite say the same.)<br />
and then:</p>
<p>&#8220;A communication error occurred during initialization. Please reinstall Surface SDK.&#8221;</p>
<p>I realized that this was due to the wrong Windows SDK version installed. Your tutorial talks about SDK version 7.0, and SDK version 7.1 was installed on my machine already. Hence, I thought that it&#8217;s just a little bit more recent by a minor version number, probably just having some bugfixes over 7.0, so I just proceeded.<br />
The truth seems to be, however, that the difference between 7.0 and 7.1 is crucial. 7.0 is bundled with the .NET SDK 3.5 and 7.1 with the .NET SDK 4.0, but the Surface SDK requires the .NET SDK 3.5.</p>
<p>So, after installing the correct Windows SDK version (in addition to the SDK 7.1) and reinstalling the Surface SDK, I could run the simulator as described in step 10.<br />
However, it seems quite buggy to me. I haven&#8217;t yet been able to solve this problem and I&#8217;m grateful for any hint. This is what the simulator looks like on my computer: <a href="http://i1194.photobucket.com/albums/aa367/fhvis/SurfaceSimulator.png" rel="nofollow">http://i1194.photobucket.com/albums/aa367/fhvis/SurfaceSimulator.png</a></p>
<p>As you can see, the surface simulation covers only about 4/5 of the client area of the simulator window. What makes this really severe is that simulated touch input is still mapped based on the actual window size. That is, in order to activate the button in the bottom right corner of the surface simulation, I have to click the bottom left corner of the simulator window. The closer I get to the top left corner of the simulation, the more closely clicked position and simulated touch position match.<br />
What&#8217;s more, the exit and minimize buttons in the title bar do not work. They just don&#8217;t do anything. My only way to gracefully close the simulator is via the context menu for the simulator&#8217;s task bar button.</p>
<p>Ignoring these problems for now, I went on with the instructions and noticed that the paths indicated in step 11 contain a directory named &#8220;Common 7&#8243;. After unsuccessfully copying and pasting that path into my Explorer address bar, I realized that at least in my Visual Studio installation, that is actually &#8220;Common7&#8243; (without a whitespace).</p>
<p>Lastly, step 14 and 15 imply that for every Surface project created based on those templates, the target platform has to be manually changed to x86. Shouldn&#8217;t it be possible to modify the templates so they always pre-set the required values? After all, that&#8217;s what templates are there for.</p>
<p>Thanks again &#8211; and please let me know if anyone has a hint on how to fix that simulator scaling bug <img src='http://www.jimability.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Reactie op How to install Surface SDK 1.0 SP1 on Windows 7 64 bit and Visual Studio 2010 door Lee</title>
		<link>http://www.jimability.com/nl/wat-zeggen-we/2011/08/22/how-to-install-surface-sdk-1-0-sp1-on-windows-7-64-bit-and-visual-studio-2010/comment-page-1/#comment-62</link>
		<dc:creator>Lee</dc:creator>
		<pubDate>Tue, 08 Nov 2011 14:24:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.jimability.com/nl/wat-zeggen-we/2011/08/22/how-to-install-surface-sdk-1-0-sp1-on-windows-7-64-bit-and-visual-studio-2010/#comment-62</guid>
		<description>This is great, but how do you install Surface SDK 1.0 SP1 on Windows 7 32 bit and Visual Studio 2010 as it doesn&#039;t seem to work with my 32 bit Win 7 :(  I don&#039;t get any templates appearing in VS2010

thanks

Lee</description>
		<content:encoded><![CDATA[<p>This is great, but how do you install Surface SDK 1.0 SP1 on Windows 7 32 bit and Visual Studio 2010 as it doesn&#8217;t seem to work with my 32 bit Win 7 <img src='http://www.jimability.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />   I don&#8217;t get any templates appearing in VS2010</p>
<p>thanks</p>
<p>Lee</p>
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		<title>Reactie op Enable Wake-on-LAN on Surface door Tweets that mention Enable Wake-on-LAN on Surface &#124; Jimability -- Topsy.com</title>
		<link>http://www.jimability.com/nl/wat-zeggen-we/2010/07/30/enable-wake-on-lan-on-surface/comment-page-1/#comment-46</link>
		<dc:creator>Tweets that mention Enable Wake-on-LAN on Surface &#124; Jimability -- Topsy.com</dc:creator>
		<pubDate>Fri, 30 Jul 2010 09:55:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.jimability.com/nl/wat-zeggen-we/2010/07/30/enable-wake-on-lan-on-surface/#comment-46</guid>
		<description>[...] This post was mentioned on Twitter by Hans Verbeeck, Jimability. Jimability said: Microsoft #Surface and Wake On Lan http://bit.ly/ahaZ2o [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Hans Verbeeck, Jimability. Jimability said: Microsoft #Surface and Wake On Lan <a href="http://bit.ly/ahaZ2o" rel="nofollow">http://bit.ly/ahaZ2o</a> [...]</p>
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	<item>
		<title>Reactie op WPF4 Beta 2 (Preview)TouchDown bug door René</title>
		<link>http://www.jimability.com/nl/wat-zeggen-we/2010/01/25/wpf4-beta-2-previewtouchdown-bug/comment-page-1/#comment-42</link>
		<dc:creator>René</dc:creator>
		<pubDate>Wed, 26 May 2010 14:33:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.jimability.com/?p=350#comment-42</guid>
		<description>Ik heb met WPF hetzelfde probleem, ik kan maar geen manier vinden om een touch event te genereren als iemand de vinger op het scherm legt, hij reageert altijd pas als ik de vinger weer van het scherm haal, of over het scherm beweeg. 

Helaas lukt het me ook niet om met isManipulationEnabled dit werkend te krijgen, ook niet met deze source code. Dus ik heb het idee dat het ergens anders aan ligt.</description>
		<content:encoded><![CDATA[<p>Ik heb met WPF hetzelfde probleem, ik kan maar geen manier vinden om een touch event te genereren als iemand de vinger op het scherm legt, hij reageert altijd pas als ik de vinger weer van het scherm haal, of over het scherm beweeg. </p>
<p>Helaas lukt het me ook niet om met isManipulationEnabled dit werkend te krijgen, ook niet met deze source code. Dus ik heb het idee dat het ergens anders aan ligt.</p>
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	<item>
		<title>Reactie op IIyama Multitouch scherm getest door Inferis</title>
		<link>http://www.jimability.com/nl/wat-zeggen-we/2010/01/14/iiyama-multitouch-scherm-getest/comment-page-1/#comment-21</link>
		<dc:creator>Inferis</dc:creator>
		<pubDate>Thu, 14 Jan 2010 19:45:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.jimability.com/?p=347#comment-21</guid>
		<description>En de lamme arm van de hele tijd tegen uw scherm te duwen, is die gratis?

Ik zie het nut niet zo in van die multitouch schermen. Handig is toch anders? 
Al valt er voor uw punt dat het een goeiekoper alternatief is dan een Surface wel iets te zeggen - om te ontwikkelen.</description>
		<content:encoded><![CDATA[<p>En de lamme arm van de hele tijd tegen uw scherm te duwen, is die gratis?</p>
<p>Ik zie het nut niet zo in van die multitouch schermen. Handig is toch anders?<br />
Al valt er voor uw punt dat het een goeiekoper alternatief is dan een Surface wel iets te zeggen &#8211; om te ontwikkelen.</p>
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	<item>
		<title>Reactie op Het begin(t nu pas echt) door Sofie De Backer</title>
		<link>http://www.jimability.com/nl/wat-zeggen-we/2010/01/01/het-begint-nu-pas-echt/comment-page-1/#comment-15</link>
		<dc:creator>Sofie De Backer</dc:creator>
		<pubDate>Sat, 02 Jan 2010 12:39:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.jimability.com/?p=324#comment-15</guid>
		<description>Proficiat Jim!!
Hopelijk wordt 2010 voor jou, je website èn je bedrijf een topjaar!!

Kus
Sofie</description>
		<content:encoded><![CDATA[<p>Proficiat Jim!!<br />
Hopelijk wordt 2010 voor jou, je website èn je bedrijf een topjaar!!</p>
<p>Kus<br />
Sofie</p>
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